How to Play?
First of all, you need to own a Citizen. You can mint them from the Feudalism website (linked below) or buy from a secondary market such as OpenSea (linked below) or other intermediaries. Once you have a Citizen you can then stake them.
Every class has a unique role in the game. Peasants can earn $Wheat tokens via staking.
During harvest, only 33% of peasants will be successful in keeping their entire harvest. 33% of thieves can steal the entire stack of $Wheat from the peasants during the harvest and can also kidnap peasant citizens while their unstack event! 33% of the militia can prevent the thefts during harvest, but don’t think they are honest men, as they will keep the $Wheat for themselves. There is also a 50% chance of imprisoning any unstaked thieves during thieves' unstake event.
As last but not least peasant citizens can also steal militia citizens during their unstaking event with %50 chance.
All stealed token will be distrubuted randomly(check VRF) but odds are adjusted with respect to counter-role's charisma points.

This is how life is going on in Feudalism!
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